GDK Reference Manual
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GDK
Table of Contents
General
— library initialization and miscellaneous functions.
Points, Rectangles and Regions
— simple graphical data types.
Graphics Contexts
— objects to encapsulate drawing properties.
Drawing Primitives
— functions for drawing points, lines, arcs, and text.
Bitmaps and Pixmaps
— Offscreen drawables.
GdkRGB
— displays RGB images (as well as grayscale and colormapped) to the native window.
Images
— an area for bit-mapped graphics stored on the X Windows client.
Colormaps and Colors
— manipulation of colors and colormaps.
Color Contexts
— routines for allocating colors (deprecated).
Visuals
— manipulation of visuals.
Fonts
— loading and manipulating fonts
Cursors
— standard and pixmap cursors.
Windows
—
Events
— functions for handling events from the window system.
Event Structures
— data structures specific to each type of event.
Selections
— functions for transfering data via the X selection mechanism.
Drag and Drop
— functions for controlling drag and drop handling.
Properties and Atoms
— functions to manipulate properties on windows.
Threads
—
Input
— Callbacks on file descriptors.
Input Devices
— Functions for handling extended input devices.
Key Values
— functions for manipulating keyboard codes.
Input Methods
— support for internationalized text input.
Input Contexts
— internationalized text input properties.
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GDK Reference Manual
General